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[Bug & Suggestion] IDEAS & FEATURE REQUESTS subforum!

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Posted on 2017-07-20 07:48:10 | Show thread starter's posts only

Would it be possible to either move or have movable the splash notification for things like "You got Guild Quest Rewards"?
It goes straight over the top of the information you sometimes need, such as how many Quest Scrolls you have remaining, and you have to spend time waiting for it to fade.  If it was not where it is, or was movable, it would be much less annoying.

Posted on 2017-08-04 11:05:56 | Show thread starter's posts only

Something I would like to see is an increase in the character limit for usernames. Even adding just 2 more to make a 14 char. Limit would open another world of possibilities for usernames. To be honest, alot of the usernames I tried were too long by only 1 or 2 characters. If possible, I would love to see such a change:)

Posted on 2017-08-04 23:56:35 | Show thread starter's posts only

It would be great to have professions. Each player could choose just one. For example, enchanting, fighting, construction, and others. The profession could be used to benefit one player from your guild in some limited manner.  For example, a temporarily the boost of some kind.  The boost could have an expense associated with how good the boost is. The expense could be some combination of basic materials and gold. Just a thought...

Posted on 2017-08-21 05:39:56 | Show thread starter's posts only

An Alliance/Family Guild system;
because everyone's name when scouting round in your own kingdom is orange, it's pretty hard to pinpoint which castles are your allies, and which are your enemies. A good idea would be to input a feature where you are able to apply for an alliance pact/family pact/enemy pact with other guilds. Only the R5 would be able to do this, and the R5 from another guild would have to agree and accept to it for the pact to work. Once they agree to a certain pact with their guild, when you are scouting around the kingdom, their name wouldn't be orange, but a different colour. So instead of having orange name, they could be;
Ally Guilds; White
Family Guilds; Green
KvK/KC; Would stay Red
Enemy Guilds; Black
Guilds with no pact/Castles with no Guild; Orange
People in the same Guild; Blue
This would make it a lot easier when scouting round the kingdom for attacking castles, and it would cause less problems within certain guilds if your are attacked.