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[Bug & Suggestion] IDEAS & FEATURE REQUESTS subforum!

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Posted on 2017-06-12 19:42:12 | Show thread starter's posts only

I'd like to see the ability to put surplus resources into storage

Posted on 2017-06-14 16:51:45 | Show thread starter's posts only

~~~Improved Statistic Tracking and Discord Bot Connection~~~
     In the light of new things my guild is looking for, I believe there should be improved statistic tracking. Things such as monster kills, darknest rallies, and guildfest performance would be great!
     In conjunction with the comment above, it would be great if there were a Discord bot that could connect to these statistics. For instance; someone can run a command such as "/playerinfo [Name]" and it would give information that you could find in-game and possibly monster kills and such with that. (The name being their connected Discord name)
     I hope you all can take these idea into careful consideration.

Always a good time to smother in butter.
Posted on 2017-06-15 23:03:33 | Show thread starter's posts only

It would be nice if the guild leader had the option to eject a castle from their hive. Say, for example, you have a member of your guild that quits the game and they don't relocate. They then get kicked from the guild for inactivity. You now have a dead castle sitting in your hive. The guild leader should be able to eject a non guilded player from the hive and it would randomly relocate that castle somewhere else. In order for this option not to be abused you could make it so the castle must not be in a guild and inactive for 3 days or more before the eject button to work.

Posted on 2017-06-26 17:09:58 | Show thread starter's posts only

New feature: Ability to see length of time person has been a member of a particular guild

Posted on 2017-06-27 05:16:06 | Show thread starter's posts only

Guild help: research/build time
Currently the help from each person is only 1 minute.  This is nothing on a 36 hour research or a 24 hour build.  It pretty much is pointless except for the guild coins.  Maybe make it to where the help from the guild does 1% or 0.5% instead of 1 minute.

Posted on 2017-06-28 09:42:14 | Show thread starter's posts only

Perhaps add a feature that allows you to see the list of players currently reinforcing you.

Posted on 2017-07-02 13:12:50 | Show thread starter's posts only

Guild shops that allow Leaders and maybe lvl 4 guild members to send items to other members i.e. relocation scrolls

Posted on 2017-07-10 18:46:24 | Show thread starter's posts only

How about implementing a 'sell back' system? Where you can sell back items in your pack/bag that you can't/won't use or have excessive amounts of for a percentage of Gems, Guild coins. Such as Kingdom Migration scrolls etc.

Posted on 2017-07-10 19:38:16 | Show thread starter's posts only

You guys on the next update  should put a alliance center for each alliance and a storehouse so we can store our resources we want to protect. And hope you will think about  it

Posted on 2017-07-14 11:28:56 | Show thread starter's posts only

Guild Labelling/Listing

Okay so i think it would be pretty cool to add a real, Alliance, NAP & Enemy/War function.

This is how i can imagine it working.

Alliance - A alliance can be created only by a guilds R5, A Allaince request can be sent by one R5 to the other and the other R5 has got to accept it for the Alliance to take place. Once an Alliance is accepted members from either guild would see eachother in a green colour. The Alliance will also be listed on both guilds board for people to see.

NAP - Exactly the same principle as above but this time the R5s of both guilds agree a fixed time e.g 7 days, 14 days, 30 days.. etc. Once a time has been agreed and accepted no member of either guild is physically allowed to attack or scout eachother (Feature would be removed) until the NAP is over. Members from each guild would see eachother in another colour.. lets say purple.

Enemy/War - This one would be slightly different. Any R5/R4 can declare another guild as an enemy/war. While a guild is declared as an enemy all members from each guild show as red. The only way for enemy/war status to be over is to agree a NAP (Minimum 7 days.)

I hope people enjoy my suggestion amd id love to hear peoples opinions.