There is a way that a player can tile hit a resource, keep their shield, gain troop kills, and get battle wins. This needs to be corrected. Player 1 watches for when player 2 is heading to gather resources. Player 1 then times their own gathering force to arrive at the resource right before player 2 does. As long as player 1 has a superior force they are able to destroy player 2's gathering force, and keep shielded. This is unfair as player 1 obviously cannot be touched because their shield is still intact.