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[Guide] Familiar System FAQ

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#11
Posted on 2017-12-13 13:28:48 | Show thread starter's posts only

Mine isn't working? All the new buildings look like lumber and I've restarted numerous times. Also, when I open the buildings there are no buttons just a blank screen. Is anyone else experiencing this and if so how are you managing?

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#12
Posted on 2017-12-13 14:19:44 | Show thread starter's posts only

Good one jerk offs,  you forget to get the update to Amazon...  I have the buildings,  all look the sane.. No research tree either... And NO UPDATE AVAILABLE THRU AMAZON

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#13
Posted on 2017-12-13 15:00:51 | Show thread starter's posts only

Being able to attack through shields, and not dropping shield with a familiar attack will ruin a good game. This needs to be changed before you lose a large portion or your players

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#14
Posted on 2017-12-13 15:15:59 | Show thread starter's posts only

Hello, I don't see the familiars button either, anyone else?

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#15
Posted on 2017-12-13 15:43:14 | Show thread starter's posts only

how much is needed for wards to activate?

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Telrun [H:U]              (●´ω`●)

Line ID: Telrun
#16
Posted on 2017-12-13 15:52:17 | Show thread starter's posts only

It cannot be serious. You guys must provide any other way to de poors defend himselfs. This is nota fair att all

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#17
Posted on 2017-12-13 20:06:06 | Show thread starter's posts only

The game is destined to die. There will no longer be f2p players for the big spenders to hit. Hence they will be forced to fight each other and that will cease to be fun with no easy targets to hit and they will quit playing too. Great job IGG on not looking at the long range profit you could have made with this game you screwed yourselves.

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#18
Posted on 2017-12-13 22:04:47 | Show thread starter's posts only

I don’t have a button so my familiars are useless

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#19
Posted on 2017-12-14 17:48:21 | Show thread starter's posts only

Familiar Reaper needs to have a serious update/ redo.
Consider linking % kill possible to % over wheat capacity.
99.9% of players stay in the negative on wheat because there’s no management of resource. Just spend more money.
If reaper doesn’t get over hauled ASAP. 10s of thousand paying customers “will” leave the game for good.

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Burn them ALL
#20
Posted on 2017-12-15 01:09:59 | Show thread starter's posts only

How many Familiars can the Monsterhold keep? As many as we can? And can the Familiars be deleted or removed in the Monsterhold? 

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