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[Chat(Android)] Continued colosseum inequality

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#1
Posted on 2017-05-03 16:31:48 | Show thread starter's posts only

27,705 might vs. 23,067. for the loss.

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rdlIII
#2
Posted on 2017-05-04 00:54:31 | Show thread starter's posts only

Learn team compositions. Watch the replay carefully and you'll know why you lost.

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#3
Posted on 2017-05-04 01:43:37 | Show thread starter's posts only

When using crit heroes there is a chance you will loose. I seed demon hunter solo a whole team. Ultimate after ultimate he bursted me down with even 3 level difference, blue versus gold ... That very lucky random luckstream when he crits all the time. You will never be able to report a RNG related issue.

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#4
Posted on 2017-05-04 06:01:14 | Show thread starter's posts only

Your defense team is the easiest team to beat in arena. Arena is so random you really can't have any complaint. I can beat a person 9 out of 10 times. Next day I can waste 5 tries and never win.

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#5
Posted on 2017-05-04 09:57:51 | Show thread starter's posts only

First of all, might doesn't matter that much when you factor in hero compositions and counters. You have to counter the enemy not just by sheer might but how your heroes work well together to defeat enemy teams.

There is also random crits which can wipe your team. I have a feeling that your Prima Donna died to the enemy demon/scarlet combo while the enemy was able to heal at least 1 time to kill your team.

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#6
Posted on 2017-08-17 18:13:58 | Show thread starter's posts only

The fail in all your commentary is that until a hero is maxed both in level, rank and gear, it should NEVER be able to not only beat, but wipe a team where the team is maxed in this capacity. Otherwise there is very little incentive to level teams and too much incentive to just buy them. Having a team with level 59 in blue or even green capacity shouldn't begin to have the power to conquer their greater adversaries. It does not create for good competition and does not create for good strategy it creates for random bullshit outcomes. Very few people in the game that would argue it.

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rdlIII
#7
Posted on 2017-08-17 18:17:17 | Show thread starter's posts only

This is just poor game play as it takes many days of logins and grinding to level these Heroes up to level 60, as well as gold rank, to have them so susceptible to much lesser teams. Not to mention that you can't control the heroes in the game and they're just on autopilot makes them stupid and the whole process reasonably ignorant. If it weren't for the gem reward I wouldn't bother to level them at all.

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rdlIII
#8
Posted on 2017-08-18 16:01:00 | Show thread starter's posts only

1st grade and level is the only difference,maybe 1 or 2 missing gears on them
2nd crits, players like demon and sometimes tracker get lucky crits
3rd you arent even trying to stop scarlet,i bet she killed all your defense,rose will no defense is a joke,just like any hero,ever tried using crow even? TRY IT
oh and scarlet also disarms,aka pretty much no skills from your tanks after/might have hit demon,then hes just hitting prima normally=healing
4th,prima isnt too good,read above

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#9
Posted on 2017-08-18 18:07:52 | Show thread starter's posts only

You're using Prima Donna when the enemy got Demon Slayer? No wonder you're losing. Replace Prima Donna with Trickster. You should learn game mechanics and hero counters.

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